Projects
Wildfire readiness
Playing without fire
Helping communities find direction and confidence to help themselves before they face the fire.
Project overview
Wildfires are sudden, scary, and unpredictable. Large ones may disrupt the daily lives of people across large geographic areas, while drawing the vast majority of response resources to fighting the fire. This leaves most people to fend for themselves.
What’s the goal?
The purpose of the project is to grow CCL’s training program, improve the social resilience of 3-4 local communities, and prepare the way for on-going local training programs.
What are we doing?
We are designing an immersive learning experience to increase social resilience in the face of wildfire threats, and will conduct pilot events in 3-4 local communities.
When will it happen?
The project is projected to take 6-8 months, with pilot events taking place May and June of 2022, and data analysis and evaluation reporting wrapping up by the end of July.
What will we produce?
Tested materials for delivering and evaluating a live learning experience, including train-the-trainer materials.
Project plan
The project comprises (overlapping) five phases:
- Define learning objectives and pilot program requirements
- Design learning experience and evaluation measures
- Develop pilot program logistics and support
- Deliver pilot events
- Debrief project participants and data
Each phase yields its own deliverables, and involves different collaborative partners:
2021 Wildfire Advent Calendar
We are celebrating the 2021 holiday season with 24 days of giving!
Each day from Dec 1 through Dec 24, we will share a wildfire-related tip, bit of trivia or science. Follow us on LinkedIn, join our holiday mailing list, or check back here daily to join in the fun. Support our Wildfire Project by spreading the knowledge and making a donation.
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From our blog
Emotional & psychological safety in research-driven RPGs
Registration is open for an exciting Research Roundtable discussion on “Emotional & psychological safety in research-driven Role-Playing Games.”
Help us to measure impact: Researcher needed!
We’re looking for a highly motivated researcher to design and implement a study to evaluate the short-term impact of our wildfire learning experiences.
“It’s been mobbed!”
Most disaster preparedness educators have a fantasy about people lining up to learn about disaster preparedness. It’s our reality. …
From our blog
Emotional & psychological safety in research-driven RPGs
Registration is open for an exciting Research Roundtable discussion on “Emotional & psychological safety in research-driven Role-Playing Games.”
Help us to measure impact: Researcher needed!
We’re looking for a highly motivated researcher to design and implement a study to evaluate the short-term impact of our wildfire learning experiences.
“It’s been mobbed!”
Most disaster preparedness educators have a fantasy about people lining up to learn about disaster preparedness. It’s our reality. …
Get involved
Communication Tools Analyst
Volunteer
Help us find the best communications tool to manage live training events.
Details
START
As soon as possible
DURATION
1-3 months
DESCRIPTION
We need a simple and easy-to-use communication platform that supports fun and engaging interaction between participants during training events. Can you help us research existing tools used in gaming, simulation and/or communication and determine if they can be adapted to meet our needs?
Partner
We’re looking for community partners to give us input on local needs, and work with us to deliver pilot events in their local communities.
Sponsor
Sponsor a single event, invest in a community pilot, or support the project so we can increase social resilience locally, now, and globally, going forward.
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